#if UNITY_WP8 && UNITY_WP8_NATIVE_COMPILER
using System;
using System.Runtime.InteropServices;

namespace System
{
	[AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Enum|AttributeTargets.Delegate, Inherited = false)]
	[ComVisible(true)]
	public class SerializableAttribute : Attribute
	{

	};

	[AttributeUsageAttribute(AttributeTargets.Field, Inherited = false)]
	[ComVisibleAttribute(true)]
	public class NonSerializedAttribute : Attribute
	{
	};
}
#endif
